tf2_dod:s_l4d2_server

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Last revisionBoth sides next revision
tf2_dod:s_l4d2_server [2012/10/01 11:52] – [Verbinden auf die Server] brottf2_dod:s_l4d2_server [2012/10/01 12:18] brot
Line 54: Line 54:
   * rcon tf_bot_add   * rcon tf_bot_add
  
 +==== Serverkonfiguration ====
 +Die Source-Server haben eine zentrale Konfigurationsdatei in der die grundlegenden Einstellungen gemacht werden. Diese sieht so aus:
 +
 +<code - /home/tf2server/gameserver/orangebox/tf/cfg/server.cfg>
 +// General Settings //
 +
 +// Hostname for server.
 +hostname minad.de TF2 Server
 +
 +// Overrides the max players reported to prospective clients
 +sv_visiblemaxplayers 12
 +
 +// Maximum number of rounds to play before server changes maps
 +mp_maxrounds 5
 +
 +// Set to lock per-frame time elapse
 +host_framerate 0
 +
 +// Set the pause state of the server
 +setpause 0
 +
 +// Control where the client gets content from 
 +// 0 = anywhere, 1 = anywhere listed in white list, 2 = steam official content only
 +sv_pure 2
 +
 +// Is the server pausable
 +sv_pausable 0
 +
 +// Type of server 0=internet 1=lan
 +sv_lan 0
 +
 +// Whether the server enforces file consistency for critical files
 +sv_consistency 1
 +
 +// Collect CPU usage stats
 +sv_stats 1
 +
 +
 +
 +// Execute Banned Users //
 +exec banned_user.cfg
 +exec banned_ip.cfg
 +writeid
 +writeip
 +
 +
 +
 +// Contact & Region //
 +
 +// Contact email for server sysop
 +sv_contact brot+sourceserver@minad.de
 +
 +// The region of the world to report this server in.
 +// -1 is the world, 0 is USA east coast, 1 is USA west coast
 +// 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
 +sv_region 3
 +
 +
 +
 +// Rcon Settings //
 +
 +// Password for rcon authentication
 +rcon_password SECRET
 +
 +// Number of minutes to ban users who fail rcon authentication
 +sv_rcon_banpenalty 1440
 +
 +// Max number of times a user can fail rcon authentication before being banned
 +sv_rcon_maxfailures 5
 +
 +
 +
 +// Log Settings //
 +
 +// Enables logging to file, console, and udp < on | off >.
 +log on
 +
 +// Log server information to only one file.
 +sv_log_onefile 0
 +
 +// Log server information in the log file.
 +sv_logfile 1
 +
 +// Log server bans in the server logs.
 +sv_logbans 1
 +
 +// Echo log information to the console.
 +sv_logecho 1
 +
 +
 +
 +// Rate Settings //
 +
 +// Frame rate limiter
 +fps_max 600
 +
 +// Min bandwidth rate allowed on server, 0 == unlimited
 +sv_minrate 0
 +
 +// Max bandwidth rate allowed on server, 0 == unlimited
 +sv_maxrate 20000
 +
 +// Minimum updates per second that the server will allow
 +sv_minupdaterate 20
 +
 +// Maximum updates per second that the server will allow
 +sv_maxupdaterate 80
 +
 +
 +
 +// Download Settings //
 +
 +// Allow clients to upload customizations files
 +sv_allowupload 1
 +
 +// Allow clients to download files
 +sv_allowdownload 1
 +
 +// Maximum allowed file size for uploading in MB
 +net_maxfilesize 15
 +
 +
 +
 +// Team Balancing //
 +
 +// Enable team balancing
 +mp_autoteambalance 1 
 +
 +// Time after the teams become unbalanced to attempt to switch players.
 +mp_autoteambalance_delay 60
 +
 +// Time after the teams become unbalanced to print a balance warning
 +mp_autoteambalance_warning_delay 30
 +
 +// Teams are unbalanced when one team has this many more players than the other team. (0 disables check)
 +mp_teams_unbalance_limit 2
 +
 +
 +
 +// Round and Game Times //
 +
 +// Enable timers to wait between rounds. WARNING: Setting this to 0 has been known to cause a bug with setup times lasting 5:20 (5 minutes 20 seconds) on some servers!
 +mp_enableroundwaittime 1
 +
 +// Time after round win until round restarts
 +mp_bonusroundtime 8
 +
 +// If non-zero, the current round will restart in the specified number of seconds
 +mp_restartround 0
 +
 +//Enable sudden death
 +mp_stalemate_enable 1
 +
 +// Timelimit (in seconds) of the stalemate round.
 +mp_stalemate_timelimit 300
 +
 +// game time per map in minutes
 +mp_timelimit 45
 +
 +
 +
 +// Client CVARS //
 +
 +// Restricts spectator modes for dead players
 +mp_forcecamera 0
 +
 +// toggles whether the server allows spectator mode or not
 +mp_allowspectators 1
 +
 +// toggles footstep sounds
 +mp_footsteps 1
 +
 +// toggles game cheats
 +sv_cheats 0
 +
 +// After this many seconds without a message from a client, the client is dropped
 +sv_timeout 900
 +
 +// Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time?
 +mp_idlemaxtime 15
 +
 +// Deals with idle players 1=send to spectator 2=kick
 +mp_idledealmethod 2
 +
 +// time (seconds) between decal sprays
 +decalfrequency 30
 +
 +
 +
 +// Communications //
 +
 +// enable voice communications
 +sv_voiceenable 1
 +
 +// Players can hear all other players, no team restrictions 0=off 1=on
 +sv_alltalk 0
 +
 +// amount of time players can chat after the game is over
 +mp_chattime 10
 +
 +// enable party mode
 +// tf_birthday 1
 +
 +
 +// Bots //
 +
 +// try to have at least 6 players
 +tf_bot_quota 8 
 +
 +//bots fill the quota
 +tf_bot_quota_mode fill
 +
 +//bots only join if there are people on it
 +tf_bot_join_after_player  1
 +
 +//0=easy, 1=normal, 2=hard, 3=expert
 +tf_bot_difficulty 1
 +
 +//i has a auth!
 +tf_server_identity_account_id SECRET
 +tf_server_identity_token SECRET
 +
 +//i can has private server
 +sv_password SECRET
 +</code>
 +
 +==== weitere Infos ====
 +
 +[[http://wiki.teamfortress.com/wiki/Dedicated_server_configuration|TF2 wiki Serverkonfig]]
  • tf2_dod/s_l4d2_server.txt
  • Last modified: 2012/10/01 12:25
  • by brot